2025
aUSX FANTASY LEAGUE
Official AUSX Fantasy League
kicks off – 11th october

PICK YOUR RIDERS
Choose your squad from the official AUSX entry lists each round. Handicaps keep things competitive, so it’s not just about picking the favourites — smart choices score big points.

CREATE AND JOIN LEAGUES
Track your progress on the leaderboard and go head-to-head with friends, workmates, or the entire AUSX fantasy community. Every point counts, every round matters.

GO PRO WITH A CLUB MEMBERSHIP
Club Members get access to deeper insights, more team upgrades, and the power to create leagues. Take your fantasy game beyond the basics.

HANDICAP POINT SYSTEM (HCP)
Handicaps… The unpredictable twist that keeps the competition alive. Handicaps are assigned based on a blend of factors like past performances, qualifying results, and practice sessions. Each race week, the HCP’s will be updated accordingly. Kind of like golf handicaps. See example’s below…

Haiden Deegan (0 hcp) – Finishes in 1st place = 25pts
Haiden’s handicap is 0, so his final fantasy points stay at 25pts.
*If you have Haiden selected as your “FastMoto Rider”, the fantasy points would be doubled to 50pts

Max Anstie (+7 hcp) – Finishes in 17th place = 5pts
Anstie’s handicap is +7, so his final fantasy points would be scored as 10th place with 12pts.
*If you have Anstie as your FastMoto Rider, the fantasy points would be doubled to 24pts

FASTMOTO RIDER = DOUBLE POINTS
Once you fill your team with 5x SX1 and 5x SX2 riders, you then have to click/select 1 Rider per class to be your “FastMoto Rider” (once clicked, they will highlight yellow along with a lightning bolt icon) for your team in each class. This rider will score double points during that round.
RESERVE RIDER
The Reserve Rider (highlighted red) will be your last selected rider. Secure a reserve rider, who will be ready to step in and fill the points of any main rider that scores 0 points. They will NOT contribute points if all main riders score 1 or more points.
BONUS FANTASY POINTS
Holeshot Award: Riders who grab the holeshot in the main events of each class earn you 10 bonus points per rider.
Top Privateer: The highest-finishing privateer in each class also bags you 10 bonus points.
Every gate drop has more on the line – these bonuses can make or break your round!